About This Role
Strava is the app for active people. With over 150 million athletes in more than 185 countries, it’s more than tracking workouts—it’s where connection, motivation, and personal bests thrive. No matter your activity, gear, or goals, Strava’s got you covered. Find your crew, crush your milestones, and keep moving forward. Start your journeywith Strava today.
Strava’s Design Team advocates for our community members and our business, setting and executing on the vision for our product to connect athletes to what motivates them and help them find their personal best. We use design, research, data, strategy and empathy to guide cross-functional teams toward our common goal of becoming the preeminent platform for athletes. It is important to us to include diverse perspectives, and empower our teams to do great work.
As a Staff Design Technologist, you will lead multiple projects that involve significant scope and complexity. This role is part of the Design System team (Frameworks and Tools)
and will be crucial for designing and developing high-quality features and products that provide a best-in-class experience for Strava users.
In this role, you will work closely with designers from both the product and brand teams, along with engineers, researchers, data analysts, and product managers to create intuitive, human-centered experiences that are ready for implementation.
Your responsibilities will include bridging the gap between design and code by developing mobile prototypes using Jetpack Compose. You will work with the codebase to automate specific tasks within the design systems and translate Figma files into app code as part of working prototypes.
Strong skills in Figma and experience in prototyping with Jetpack Compose are essential, as well as a background in implementing motion and animation in products.
You will work closely with cross-functional teams to identify gaps and opportunities for improving efficiency by streamlining the project handoff fro