ChillBase is an independent game studio. We build products we genuinely care about — that’s our core principle.
We’re currently launching a new project — GlobalState — and building a new meta-vertical from the ground up. In this role, you will own feature development end-to-end: from concept and documentation to validation in the build and final quality.
If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.
Apply now
Apply now
Expectations
What We Want To See
3+ years of experience as a Product Owner in mobile F2P or live-service projects
Experience managing backlogs of large-scale meta systems (not just isolated features)
Clear understanding of the difference between systems, features, and epics, with the ability to break them down
Experience working closely with development and game design (ability to read GDDs and technical documentation)
Ability to work with metrics and define success criteria for features
Experience defending scope with stakeholders and negotiating estimates with development teams
Additionally, It Would Be Great To Have
Experience in mobile F2P / live-service environments
Expertise in at least one domain: economy, progression, social systems, or LiveOps
Basic analytics knowledge (SQL, dashboards)
Experience working in product teams with large backlogs (10+ systems)
Experience shipping live products as a Product Owner
What You Will Be Doing
Own and manage the backlog of meta features (10–20 major systems: progression, economy, social systems, clans, LiveOps)
Define priorities across quarters (Q1, Q2, beyond)
Defend scope: align with Meta Producer on resources and negotiate feasibility with development teams
Coordinate work between System Game Designers and Feature Owner Game Designers
Sync wi
📌 Product Owner Meta (Armenia)
🏢 ChillBase
📍 Armenia
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