02 oct
|
Globant
|
Colombia
Game Developer QA Engineer
Responsibilities
- Own validation strategy for Unreal Engine upgrades, including defining and enforcing quality gates (compile, editor, cook/package, runtime, integration).
- Develop scalable CI/CD quality pipelines with clear pass/fail signals and reporting.
- Validate shared engine systems and platform-level technology used across multiple teams.
- Validate and maintain compatibility for internal and third-party plugins across engine versions and platforms.
- Create and maintain cross-project test coverage, including golden path and reusable test suites.
- Work with game teams to test and validate client
- Investigate and debug engine-level issues, including crashes, performance regressions, and integration failures.
- Identify opportunities to improve diagnostics and observability, including logging, metrics, and automated regression detection.
- Define and evangelize QA standards, best practices, and testing strategies across teams.
- Partner with engineering and product teams to improve testability, reliability, and upgrade readiness.
Required Qualifications
- Strong experience with Unreal Engine (UE4 or UE5) in a technical QA or engineering role.
- Proficiency in C++ and familiarity with Blueprints.
- Experience building or maintaining test automation frameworks (Unreal Automation,
Gauntlet, or similar).
- Solid understanding of Unreal Engine architecture, including modules, build systems, and asset pipelines.
- Experience with build, cook, package, and deployment pipelines.
- Experience testing client-server systems and API integrations.
- Familiarity with CI/CD systems (e.g., Jenkins, GitHub Actions) and version control (Git or Perforce).
- Strong debugging skills, including analyzing logs, call stacks, and crash dumps.
- Knowledge of performance and memory profiling tools (e.g., Unreal Insights).
- Strong foundation in test design, risk-based testing, and regression strategies.
Desired Qualifications
- Experience working on central tech, platform, or engine teams supporting multiple products.
- Familiarity with live-service architectures and large-scale backend integrations.
- Experience with plugin/SDK certification and compatibility management.
- Knowledge of multiplayer/networking systems and replication in Unreal.
- Experience testing across multiple platforms, including console and mobile.
- Scripting experience (e.g., Python, Bash) for automation and tooling.
- Strong ability to influence cross-team quality practices and drive organization-wide standards.
📌 Game Developer (Colombia)
🏢 Globant
📍 Colombia