07 nov
|
Blind Squirrel Entertainment
|
Manizales
07 nov
Blind Squirrel Entertainment
Manizales
At Blind Squirrel Games (BSG), creating exceptional games is just the start. As a proud, independent studio, we collaborate with developers and publishers who value innovation and excellence, serving as a trusted partner in bringing high-quality games to life. Our work spans ports, co-development, and full game development, each with its own creative and technical demands.
With studios in Irvine, California; Austin, Texas; Auckland, New Zealand; and Manizales, Colombia, we bring together integral talent to build outstanding games. Guided by the Blind Squirrel Way, the standard for how we work, our teams operate with ownership, accountability, and collaboration.
People are central to our success. We prioritize an inquisitive, proactive, and collaborative environment where individuals can make meaningful contributions. We value skills and experience while recognizing that talent develops through hard work, resilience, and a commitment to growth. We welcome diverse perspectives and believe inclusion strengthens our teams, our ideas, and our work.
About the Opportunity
Character Artists play a vital role in creating memorable characters and creatures that bring ambitious games to life. Our work spans ports, co-development, and full game development, each with its own artistic and technical challenges. If your experience aligns with this work, we welcome your interest in potential upcoming opportunities.
Supported by the Art Director and Project Leads, you will create high-quality character models, textures, materials, and related assets that align with the project’s visual direction, gameplay requirements, and technical parameters. You will collaborate with artists, designers, animators, and engineers to deliver expressive, cohesive,
and game-ready characters.
The scope of asset ownership, artistic decision-making, pipeline improvement, and team guidance will reflect your experience and demonstrated capabilities. These opportunities are for full-time positions based in Manizales, Colombia, with a fully onsite requirement at our studio.
Character Artists at BSG…
You understand the character art pipeline and bring a strong artistic skillset developed through hands-on game development. You apply your knowledge of anatomy, proportion, silhouette, materials, and visual storytelling to create characters and creatures that support the project’s creative vision.
You translate concept art into polished, game-ready assets while balancing visual quality, deformation requirements, performance, and production timelines. You take ownership of your work, set high standards, and recognize when feedback or collaboration will improve the outcome.
Creating characters, creatures, clothing, and related assets remains your core focus. You work effectively both independently and within a team, communicate clearly, and welcome constructive feedback. As your experience allows, you also guide artistic decisions, strengthen workflows, and mentor other artists.
Responsibilities
- Create high-quality character, creature, clothing, accessory,
and related organic or hard-surface assets using industry-standard software and methods.
- Translate concept art and visual references into fully realized assets that align with the project’s art direction.
- Sculpt detailed forms and develop production-ready models with strong anatomy, proportion, and silhouette.
- Create clean, animation-ready topology that supports rigging, deformation, and platform performance requirements.
- Develop UV layouts, texture maps, and materials using physically based rendering (PBR) workflows.
- Create hair and fur using tools such as XGen or comparable workflows, preparing assets for appropriate in-engine rendering and simulation.
- Integrate character assets into the game engine and collaborate with technical artists, riggers, and animators to resolve visual and functional issues.
- Optimize assets through levels of detail (LODs), efficient materials, texture atlases, channel packing, and other appropriate techniques.
- Evaluate character appearance under gameplay and cinematic lighting conditions and collaborate on adjustments.
- Maintain visual quality and consistency across assigned assets.
- Collaborate with production to define tasks, establish realistic schedules, and deliver assets on time.
- Organize and maintain assets within established project directories and version control systems.
- Iterate on work based on feedback from art leadership and other development disciplines.
- Identify and help resolve issues affecting the character art pipeline.
- Create and maintain workflow documentation and contribute to process improvements.
- Share artistic knowledge, provide constructive feedback, and mentor colleagues a
📌 Character Artist-Expression of Interest (Manizales)
🏢 Blind Squirrel Entertainment
📍 Manizales